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 Level 60 job change guide

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spooks
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SilentGoddess
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SilentGoddess
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PostSubject: Level 60 job change guide   Level 60 job change guide EmptyTue Jun 01, 2010 5:45 pm

Part 1:

Talk to the guard captain in Forest of Mist , just like you did in the lvl 20 job
change. Once you accept the quest you will be teleported the first part
of the quest. Make sure you restone first and to ask cleric buffs! You may want to make sure you have a few pots aswell. Also
scrolls is a good idea, especially if you are a mage or an archer t2-t3
scrolls. If you only use npc items then you might want to push more for
t3 if you can get some, If you dont like
illnesses, get some of them cure pots, the first part has zombies.


So you accept the quest and you get teleported to
roumen where are to talk to the town chief... when all of a sudden
the sky turns red and roumen is deserted... but wait, ZOMBIES!!! Lots of them!!! (my
estimate is 30) Don't worry they dont ALL come at you at once, but you
will probably have half of them on you at the beginning, the others are
spread throughout Roumen.


Time given to complete: 20
mins
Fighters:
Most fighters, no matter what their build, will find this easy. All the
fighters I ask say this quest was made for them. No need to mock, its a
waste sp, theres no one to take agro off you. Just kill the zombies 1 by
1 and use your devastate as often as possible. I would suggest a sword
an sheild, but take an axe or 2h sword with you (if it does more damage
than your current sword) because you may find that they don't hit very
hard so the extra def from a shield isnt necessary, but more dmg will
help you to kill them faster.


Clerics:
Gosh this will be boring for you. But atleast you can use cure and heal,
right? :p
Just do the usual 'whap whap heal whap whap heal' use tab key and
continue the process.


Archers and Mages:
If you have aoe, just aoe the heck out of them, its not like theres any
fighters to take the agro off you. :p Most archers that I have asked,
will tell you they scrolled up and tanked it. As far as kiting goes: get
a minimum t2 speed scroll and DO NOT run past town chief rumenus you
will only get mobbed by more zombies, you can run back towards Ancient
Templar Maria.
My suggested safe areas to kite: (The green section. I only think it is
safe because I didnt encounter any zombies there, but I did not run
there at all so I cannot speak from expirience that it is 100% safe. If
you do go in this area and find more zombies pls tell me, I will remove
this section).
Suggestion: Run towards ancient templar maria and run around the
tower at the end (use a speed scroll) and aoe once you gain some
distance to kill the zombies.
You can also use this area to gain a bit of relief while waiting for
cooldown on stones.


PS : if you are squishy , run away from the
monsters at first when the sky turns red .
Run to the stairs near the guild administration NPC (not the stairs near the healer, the stairs on the other side)
,there they stop
chasing you and then take them one by one as fast as u can because u
only have 20 minutes so use your potions instead of sitting down because
else you will NOT make it , be sure to use the mist as your friend, because they don't see you easy in the mist.


Level 60 job change guide Kite


Leens Advice for Mages:


You will notice messages coming up saying "there
are more than 10 zombies left" just keep walking around roumen and kill
the zombies, these messages will let you know how many zombies are left.
Once you've killed all the zombies you will receive the 'time piece 1',
collect all three pieces to complete the job change. Once you've
finished talk to the guard to complete the first part of the quest then scroll
or run to roumen
and talk to the town chief rumenus. If you talk to
the guard again you will be teleported to the first part of the quest
again.


Click here to
watch the Part 1 video!


During part 1:
Level 60 job change guide Screenshot201





Part 2:


Dont worry, if you fail this part you wont need to redo the first part.
So, go restone if you need. But this part is real quick. You go to
roumen and talk to the town cheif Roumenus (do not accept the quest from
the guard captain again, he will only take you to do the first part
again). He then takes you to the second quest area.


Time given to complete: 20 mins
First you will be instructed to select one of the 6 dice. The wheel will
spin and you apparently have a 1.06 chance of winning (kinda sounds
like enhancing), the yellow flashy thing will stop spinning on one of
the dice, hopefully yours. Wink If you lose you will need to fight a group
of mobs, but it is much easier than the first part. Then the gambler
will tell you which is the correct dice to choose.


Once you win you go walk up the path and through the
doors at the end to face the big boss. He's much easier to kill than all
those zombies in part one. Although he does have a stun. Incase you
didn't notice in the video, the room you are in is tiny, probably no
chance of running from this guy, so just take the hits, after all, its
only 1 monster Wink and is said to be the easiest part of the job change.


Leen's advice for mages:



Pick up the "Time Piece 2" to return to Roumen.


Click here to see
the part 2 video!


Level 60 job change guide Screenshot0061

Level 60 job change guide Screenshot007







Part 3:

Again; if you fail this part you wont need to redo the other 2 parts.
You are recommended to restone, the next part will last 20-25 mins. This
is probably the hardest part, so check your scrolls. Talk to the town
chief of Roumen and he will send you to the 3rd part of the quest.


You'll find yourself in a place that looks like
AEW, and you will be given 5 minutes to find the 'ones in need'.
When you find them you will notice they are the Hero Roumen and the Elf
Chief Elderine. They will tell you to leave, don't listen to them, just
stay there and help them fight.

Time given to Complete: 20 mins
Monsters will begin to spawn on either side of your camp fire. You need
to protect the heroes, if they die you will fail.

Fighters: Run into one side of the mob spawns,
be sure to get there first so you get agro, then run to other mobs and
mock. Mocking may be difficult as the heroes tend to run to either side
of the map with their half of the monsters, so you may need to mock
twice for either half of the spawn.


Clerics: SPAM THAT HEAL! This is your
only way to generate and hold onto agro! Do the same as a fighter, be
the first to run into a mob so you get the initial agro then all you
have to do is spam heal to hold it. Run to the other groups of monsters
and continue to spam heal while attacking the monster that arent
attacking you. Let the heroes grab one or 2 of the mobs off you to kill
for themselves. If you have trouble holding agro, I suggest you use your
attack to gain agro, this is a slow process but may be necessary to
keep the heroes alive. Simply attack a monster that is attacking the
hero, and once you've gained agro move onto the next monster. But keep
spamming heal! So it may look like this: "heal > bash > heal >
next monster > Trip/Bleed > heal > next monster normal attack"
just grab as much agro as cleric'ly possible!

failedninja's advice for clerics:



Archers and Mages: There is plenty of
space to kite. Though its not suggested unless you know you have 90% of
the monsters chasing you. You don't want to run too far from the heroes
then you won't be able see if they are being attacked. I suggest you
scroll up and just take the hits. AOE both halves of the mobs to gain
your agro. Much like the zombies; AOE as often as possible. Take any
excess mobs off the heroes, they should only have 1 or 2 on them at a
time.


The heroes will regenerate their health between each wave, no, clerics,
you can't heal them. Just keep killing the monsters until the time runs
out, any mobs left over at the end of the timer will disappear.


Once you've succeeded talk to the town chief
rumenus to complete your quest! Level 60 job change guide Biggrin Congrats on making your
way through the lvl 60 job change quest.

Click here to watch the part 3.1 video!


Click here to
watch the part 3.2 video!

Click here to
watch BlueDahlia's archer video!


Part 3:

Level 60 job change guide Screenshot203

Level 60 job change guide Screenshot204




Credits to FlameGirl
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Fire
The Guild Manwhore
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PostSubject: Re: Level 60 job change guide   Level 60 job change guide EmptyTue Jun 01, 2010 10:05 pm

On this, the part 3 only lasts 5 minutes. Something you can add in if you want. 8D
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spooks
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PostSubject: Re: Level 60 job change guide   Level 60 job change guide EmptyWed Jun 02, 2010 5:41 am

do we actually have any guildies who havnt done thier job change
and that must fo taken ages to do silent o.o
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Tyril
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PostSubject: Re: Level 60 job change guide   Level 60 job change guide EmptyWed Jun 02, 2010 7:29 am

Nice guide :)
Small update:
Clerics can heal the npc's in this version

Greetz
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Tally-Wa
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PostSubject: Re: Level 60 job change guide   Level 60 job change guide EmptyWed Jun 02, 2010 7:31 am

you hardly need to considering part 3 lasts liek what 4 minutes?
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AEiOwnU
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PostSubject: Re: Level 60 job change guide   Level 60 job change guide EmptyWed Jun 02, 2010 11:47 am

Naice guide
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BarnabyJones
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PostSubject: Re: Level 60 job change guide   Level 60 job change guide EmptyThu Jun 03, 2010 10:33 pm

for the last one i would let the npcs tank and i kill them all as a mage lol
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